Five Reasons to Play Divinity: Original Sin 2
Here are five reasons to play Divinity: Original Sin 2. They are quite subjective and based on personal experience, but after reading the post, you will want to play Divinity: Original Sin 2, if you have not played before.
To develop the first part of Divinity: Original Sin, Larian collected money from all over the world. After the release of the first part, Larian certainly became rich and famous very quickly. Of course, the developers immediately start to sculpt the sequel. The task was arch-complicated – to make a game that will be more successful than the original.
To the surprise of fans of the series (and the authors themselves), they did it. Only 4 days after the release, the sequel was sold in a circulation of 500 thousand copies, for which the first part took 3 months. But these are all dry numbers that say little about the game. So why should you play Divinity: Original Sin 2?
The game is replete with very unusual characters. You can take the corpse into companions. To hide his appearance, he carries with him a Face Ripper – a mask with which he cuts off the faces of the dead and pulls them on himself. In general, the companions of the main character in the game are still unique.
Divinity: Original Sin 2 is a sandbox in the true sense of the word. In fact, you are left alone with the world and a short set of rules. How to move on the plot is up to you. Literally every quest in Divinity: Original Sin 2 can be completed in several ways, and subsequently your choice will affect some other quest.
Friendly fire in Divinity: Original Sin 2 is not just a tribute to fashion. It is the most important element of turn-based tactics that must always be kept in mind. Some fights in Divinity: Original Sin 2 last more than an hour, especially if you stumble upon a story boss with security.
Conflicts in the Cooperative
A cooperative implies a shared interest. But not in the case of Divinity: Original Sin 2. Yes, the main goal of the plot is the same for everyone, but each character in the game has its own story and its own motives. In practice, this means that at some point a situation may arise when the interests of the players begin to contradict each other.
It’s about Game Master Mode – a “game-designer” mode in which you can create your own adventures. The effect is akin to the tabletop Dungeons & Dragons, where the events are led by the presenter, storyteller, and part-time arbiter. The mission editor in Divinity: Original Sin 2 is simple and intuitive, but most importantly, it allows you to share stories in the Steam Workshop.
Were the five reasons to play Divinity: Original Sin 2 significant? Write your reasons for playing this game. Also, write what are your favorite and least favorite moments in this game.